Archive for the ‘Nintendo’ Category
Nintendo 64: GoldenEye 007
October 11th, 2008 by Sean R.
As one of the first console games to offer quality multi-player first-person shooting action, GoldenEye is probably the most celebrated title for the N64.

For fans of multiplayer mayhem, GoldenEye delivers a slew of options to customize every aspect of the intense split-screen battles.
The frame-rate remains smooth even with four players, and the controls seem tailor-made for the N64 controller. Read the rest of this entry…
NES: Super Mario Bros. 2 - Doki Doki Panic
October 10th, 2008 by Luke C.
Super Mario Bros. 2, Doki Doki Panic, Super Mario USA, and the Lost Levels, two games with four names.

I was talking to Sean a while ago about the holes in my NES collection when I mentioned that my copy of Super Mario Bros. 2 had gone missing long ago.
Sean starts talking about how different the gameplay in SMB2 is compared to anything else in the series.
I eventually realize that he doesn’t know one of the most infamous bits of retro gaming trivia out there: Super Mario Bros. 2 as we know it outside Japan, is not actually a Super Mario game. Read the rest of this entry…
The Legend of Zelda: Link’s Awakening DX
October 9th, 2008 by Sean R.
So a few days ago Luke reviewed “The Legend of Zelda: Link’s Awakening” for the original GameBoy.
In the comments a few of us discussed the Game Boy Color version, so I figured it would be good to write a review with my take on it, in full color *grin*

The Legend of Zelda series has always been awesome, mainly because of the games’ creator, Shigeru Miyamoto.
Shigeru Miyamoto is the most famous game developer in the world, the creator of Mario, Donkey Kong, Link, and Kirby.
This game is no exception, sporting amazing graphics for the GameBoy Color, an intriguing storyline, and gameplay that will totally suck you in. Read the rest of this entry…
Posted in GameBoy Color, Games, Nintendo, Portable, Reviews
Nintendo 64: Super Mario 64
October 8th, 2008 by Sean R.
On September 26, 1996 this was the game that launched the Nintendo 64 console, and it didn’t disappoint one bit.

Back in 1996, Super Mario 64’s go-anywhere style of 3D gameplay was revolutionary.
Not only did Mario 64 deliver unprecedented freedom of movement, but its smooth textures and fluid animation made the graphics a pleasure to behold.
While the transition to 3D was certainly a success, the basic Mario formula was altered in the process. Read the rest of this entry…
Donkey Kong: Lego Stop Motion Animation
October 6th, 2008 by Sean R.
I’m a huge fan of Donkey Kong and as a child I loved playing with Legos. Put the two together and you get the following video:
Of course this isn’t a perfect reproduction, but it’s still a really good stop motion interpretation of Nintendo’s Donkey Kong.
NES - Tecmo Super Bowl
October 3rd, 2008 by Sean R.
Three long years after the original game was released for the NES, Tecmo damn near perfected their pigskin masterpiece with this phenomenal sequel.

Tecmo Super Bowl is fully endorsed by the NFL and delivers all the excitement of the original game.
Also jam packed into this Nintendo cartridge are the following new features:
- All the NFL teams and players
- a larger play selection
- an improved kicking system
- spectacular cut scenes
- player statistics
- injuries
- timeouts
- a battery backed-up season mode
What more can you ask for in a Nintendo football game? Tecmo Super Bowl is awesome! Read the rest of this entry…

